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The Role of Game-Based Assessment for the Enhancement of Learning. / Burmich, Artem; Mashkin, Oleg; Stepanova, Natalia.
Lecture Notes in Networks and Systems: book. Vol. 830 LNNS Springer, 2023. p. 356-369 (The World of Games: Technologies for Experimenting, Thinking, Learning; Vol. 830).

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Harvard

Burmich, A, Mashkin, O & Stepanova, N 2023, The Role of Game-Based Assessment for the Enhancement of Learning. in Lecture Notes in Networks and Systems: book. vol. 830 LNNS, The World of Games: Technologies for Experimenting, Thinking, Learning, vol. 830, Springer, pp. 356-369. https://doi.org/10.1007/978-3-031-48020-1_27

APA

Burmich, A., Mashkin, O., & Stepanova, N. (2023). The Role of Game-Based Assessment for the Enhancement of Learning. In Lecture Notes in Networks and Systems: book (Vol. 830 LNNS, pp. 356-369). (The World of Games: Technologies for Experimenting, Thinking, Learning; Vol. 830). Springer. https://doi.org/10.1007/978-3-031-48020-1_27

Vancouver

Burmich A, Mashkin O, Stepanova N. The Role of Game-Based Assessment for the Enhancement of Learning. In Lecture Notes in Networks and Systems: book. Vol. 830 LNNS. Springer. 2023. p. 356-369. (The World of Games: Technologies for Experimenting, Thinking, Learning). doi: 10.1007/978-3-031-48020-1_27

Author

Burmich, Artem ; Mashkin, Oleg ; Stepanova, Natalia. / The Role of Game-Based Assessment for the Enhancement of Learning. Lecture Notes in Networks and Systems: book. Vol. 830 LNNS Springer, 2023. pp. 356-369 (The World of Games: Technologies for Experimenting, Thinking, Learning).

BibTeX

@inproceedings{fbd56aad375c43dd9005a0df0873a769,
title = "The Role of Game-Based Assessment for the Enhancement of Learning",
abstract = "The use of game-based methods and technologies in education is increasing. This research investigates the impact of game-based assessment on enhancing the effectiveness of learning. Through interactive and motivating ways, mutual testing and peer review of completed assignments and projects can improve students{\textquoteright} knowledge and skills. These methods not only confirm students{\textquoteright} understanding of the material, but also improve their memorization of information for comprehension and application in practice. As game elements stimulate memorisation and development of the game experience as a player's work, they prepare them for reality based on the experience they have gained. Game-based assessment also allows teachers to adapt the teaching material to the level of the students and to give feedback on test results. Therefore, game-based assessment has the potential to enhance learning, making it a critical tool in education.",
author = "Artem Burmich and Oleg Mashkin and Natalia Stepanova",
year = "2023",
month = nov,
day = "24",
doi = "10.1007/978-3-031-48020-1_27",
language = "English",
isbn = "978-303148019-5",
volume = "830 LNNS",
series = "The World of Games: Technologies for Experimenting, Thinking, Learning",
publisher = "Springer",
pages = "356--369",
booktitle = "Lecture Notes in Networks and Systems",
address = "Germany",

}

RIS

TY - GEN

T1 - The Role of Game-Based Assessment for the Enhancement of Learning

AU - Burmich, Artem

AU - Mashkin, Oleg

AU - Stepanova, Natalia

PY - 2023/11/24

Y1 - 2023/11/24

N2 - The use of game-based methods and technologies in education is increasing. This research investigates the impact of game-based assessment on enhancing the effectiveness of learning. Through interactive and motivating ways, mutual testing and peer review of completed assignments and projects can improve students’ knowledge and skills. These methods not only confirm students’ understanding of the material, but also improve their memorization of information for comprehension and application in practice. As game elements stimulate memorisation and development of the game experience as a player's work, they prepare them for reality based on the experience they have gained. Game-based assessment also allows teachers to adapt the teaching material to the level of the students and to give feedback on test results. Therefore, game-based assessment has the potential to enhance learning, making it a critical tool in education.

AB - The use of game-based methods and technologies in education is increasing. This research investigates the impact of game-based assessment on enhancing the effectiveness of learning. Through interactive and motivating ways, mutual testing and peer review of completed assignments and projects can improve students’ knowledge and skills. These methods not only confirm students’ understanding of the material, but also improve their memorization of information for comprehension and application in practice. As game elements stimulate memorisation and development of the game experience as a player's work, they prepare them for reality based on the experience they have gained. Game-based assessment also allows teachers to adapt the teaching material to the level of the students and to give feedback on test results. Therefore, game-based assessment has the potential to enhance learning, making it a critical tool in education.

UR - http://www.scopus.com/inward/record.url?partnerID=8YFLogxK&scp=85178607795

U2 - 10.1007/978-3-031-48020-1_27

DO - 10.1007/978-3-031-48020-1_27

M3 - Conference contribution

SN - 978-303148019-5

VL - 830 LNNS

T3 - The World of Games: Technologies for Experimenting, Thinking, Learning

SP - 356

EP - 369

BT - Lecture Notes in Networks and Systems

PB - Springer

ER -

ID: 49830563