The 'soft docking' of two mass points in three-dimensional space, that is, a rendezvous by a specified time instant with specified precision in the coordinates as well as the velocities, is examined. The control is constructed as an optimal strategy in some auxiliary linear-quadratic differential game with specially chosen coefficients of the quality index for known constraints on the second-point control. The solution is illustrated by a computer-simulated example.
Язык оригиналаАнглийский
Страницы (с-по)140-145
Число страниц6
ЖурналJournal of Computer and Systems Sciences International
Том33
Номер выпуска6
СостояниеОпубликовано - 1995

    Предметные области ASJC Scopus

  • Applied Mathematics
  • Control and Systems Engineering
  • Computer Networks and Communications
  • Information Systems
  • Computer Vision and Pattern Recognition
  • Theoretical Computer Science
  • Программный продукт

ID: 53361657