The report suggests a numerical method for constructing Stackelberg trajectories in a linear two-person n-dimensional differential game with special terminal payoffs for players. The game is reduced to a game on the plane and the problem is transformed into a non-standard optimal control problem. For the approximation of the trajectories sets for this problem a set of computational geometry algorithms in plane is used, including convex hull construction, union and intersection of polygons and a Minkowski sum for polygons.
Язык оригиналаАнглийский
Название основной публикацииICM MILLENNIUM LECTURES ON GAMES
Подзаголовок основной публикацииbook
РедакторыLeon A. Petrosyan
Место публикацииHeidelberg
ИздательSpringer, Berlin, Heidelberg
Страницы391-396
Число страниц6
ISBN (печатное издание)978-3-540-00615-2, 978-3-662-05219-8
СостояниеОпубликовано - 2003

    Предметные области WoS

  • Математика, Прикладная

ID: 44803946