The report suggests a numerical method for constructing Stackelberg trajectories in a linear two-person n-dimensional differential game with special terminal payoffs for players. The game is reduced to a game on the plane and the problem is transformed into a non-standard optimal control problem. For the approximation of the trajectories sets for this problem a set of computational geometry algorithms in plane is used, including convex hull construction, union and intersection of polygons and a Minkowski sum for polygons.
Original languageEnglish
Title of host publicationICM MILLENNIUM LECTURES ON GAMES
Subtitle of host publicationbook
EditorsLeon A. Petrosyan
Place of PublicationHeidelberg
PublisherSpringer, Berlin, Heidelberg
Pages391-396
Number of pages6
ISBN (Print)978-3-540-00615-2, 978-3-662-05219-8
Publication statusPublished - 2003

    WoS ResearchAreas Categories

  • Mathematics, Applied

ID: 44803946